Porting YO-KAI WATCH 1 Maps to YO-KAI WATCH 2
For YO-KAI WATCH 1 to YO-KAI WATCH 2, the only change you need to make is NPCs:
- You might need to place npcs in an
npc.pckfor them to register. - If the YW1 NPC has
OnTalkscripts, you must convert them into a trigger in the YW2 map’s.xqfile:- You can do this by recompiling the NPC for Yo-kai Watch 2 via NPCMake
- The NPCs
AppearCondmight need adjusting to appropriately match Yo-kai Watch 2, e.g. it might reference a flag that doesn’t exist. This is an extremely simple process and definitely the easiest port.